These moves aren't anything you really need to worry about during your first few games, but you want to at least know they exist. Take note of the special moves that pawns, rooks, and kings can make. Like the rooks and bishops, the queen has to stop just before one of your own pieces, or capture an opponent's piece and stop there. Queen: Go as many squares as possible in any direction.You cannot move the king into any space where one of your opponent's pieces could capture it. Like the rook, they have to stop at the square just before one of your own pieces, or capture an opponent's piece and stop there. Bishops: Go as many squares as possible diagonally.Knights are the only pieces that jump over other pieces and only capture an opponent's piece if it's on the final square of the move. Knights: Move 2 squares horizontally or vertically, then 1 square to the right or left of that second square.If one of your opponent's pieces is in the way, capture it with your rook and stop there. If one of your pieces is in the way, the rook has to stop at the square just before. Rooks: Go as many squares as possible horizontally or vertically. ![]() Pawns capture other pieces diagonally, moving one space diagonally forward. Pawns: Move 1 square forward per turn, except on their first turn, when they can move forward 2 squares.Each type has its own way of moving across the board and potentially capturing your opponent's pieces as it goes. Each player controls 16 pieces: 8 pawns, 2 bishops, 2 knights (little horse heads), 2 rooks (little castle towers), 1 king, and 1 queen.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |